Game Notes

This page is for the use of the Referee or designate to maintain notes on this game or campaign. Check here for what's been happening. Please note: When our evil GM takes a rest, the emergency backup GM will be activated, as indicated with green type.

In The Beginning It Was Lyrian
Play Date
Comments
In Game Date
01 Jan 00

It takes a thief to catch a thief.

222-1122
02 Jan 00

Learning curves. Treasure hunts. Repeated trips to Regina Trauma.

223-1122
08 Jan 00

Wisdom that fits like an old shoe; knowledge in pieces. Treasure. Travel. Danger..

231-1122
09 Jan 00

Never, ever, book passage on a cruise liner in the company of our characters.

231-1122
05 Feb 00

Back on board the ship to Tremous Dex.

233-1122
18 Feb 00

Does "non-stop flight" mean that this ship never lands??

235-1122
20 Feb 00

Arrival at Tremous Dex at last. Where all is peaceful and quiet. Not!

236-1122
18 March 00

In search of Treal's treasure. A very strange trip, with much danger and secret stuff.

240-1122
1 April 00

Everyone dies. (Okay, just kidding.). The treasure is never what we expect.

242-1122